Point Forge at a directory of SVGs and it generates one Blade component per icon, with a shared attribute bag and no runtime file reads. The icons become part of your build, not a dependency.
It strips editor metadata, normalises viewBox values and can inline a sprite when a page uses many icons.
- One component per icon
- Sprite mode for icon-heavy pages
- SVGO pipeline with sensible defaults
- Regeneration command that reports what changed